{"1":{"id":"1","key":"Annie","name":"Annie","title":"the Dark Child","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/1.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/1.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/1.jpg","abilities":{"Passive":{"id":0,"key":"AnniePassive","type":"Passive","name":"Pyromania","description":"After casting 4 spells, Annie's next offensive spell will stun the target.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AnniePassive.png"},"Q":{"id":1,"key":"AnnieQ","type":"Q","name":"Disintegrate","description":"Annie hurls a Mana infused fireball, dealing damage and refunding the Mana cost if it destroys the target.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AnnieQ.png"},"W":{"id":2,"key":"AnnieW","type":"W","name":"Incinerate","description":"Annie casts a blazing cone of fire, dealing damage to all enemies in the area.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AnnieW.png"},"E":{"id":3,"key":"AnnieE","type":"E","name":"Molten Shield","description":"Grants Annie or an ally a shield, a burst of Movement Speed, and damages enemies who attack her with basic attacks.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AnnieE.png"},"R":{"id":4,"key":"AnnieR","type":"R","name":"Summon: Tibbers","description":"Annie wills her bear Tibbers to life, dealing damage to units in the area. 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His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/Deceive.png"},"W":{"id":2,"key":"JackInTheBox","type":"W","name":"Jack In The Box","description":"Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JackInTheBox.png"},"E":{"id":3,"key":"TwoShivPoison","type":"E","name":"Two-Shiv Poison","description":"Shaco's Shivs passively poison targets on hit, slowing their movement speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/TwoShivPoison.png"},"R":{"id":4,"key":"HallucinateFull","type":"R","name":"Hallucinate","description":"Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/HallucinateFull.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"36":{"id":"36","key":"DrMundo","name":"Dr. Mundo","title":"the Madman of Zaun","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/36.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/36.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/36.jpg","abilities":{"Passive":{"id":0,"key":"DrMundoPassive","type":"Passive","name":"Goes Where He Pleases","description":"Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown.

Dr. Mundo also has significantly increased Health regeneration.
","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DrMundoPassive.png"},"Q":{"id":1,"key":"DrMundoQ","type":"Q","name":"Infected Bonesaw","description":"Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DrMundoQ.png"},"W":{"id":2,"key":"DrMundoW","type":"W","name":"Heart Zapper","description":"Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DrMundoW.png"},"E":{"id":3,"key":"DrMundoE","type":"E","name":"Blunt Force Trauma","description":"Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his missing Health.

Active - Dr. Mundo slams his \u201cmedical\u201d bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DrMundoE.png"},"R":{"id":4,"key":"DrMundoR","type":"R","name":"Maximum Dosage","description":"Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. 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Sona gains a temporary aura that grants allied champions tagged by the zone bonus Movement Speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SonaE.png"},"R":{"id":4,"key":"SonaR","type":"R","name":"Crescendo","description":"Sona plays her ultimate chord, stunning enemy champions and forcing them to dance and dealing magic damage to them. 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Additionally, Janna's basic attacks cause additional magic damage based on her bonus Move Speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JannaPassive.png"},"Q":{"id":1,"key":"HowlingGale","type":"Q","name":"Howling Gale","description":"By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/HowlingGale.png"},"W":{"id":2,"key":"SowTheWind","type":"W","name":"Zephyr","description":"Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed. The passive is lost while this ability is on cooldown.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SowTheWind.png"},"E":{"id":3,"key":"EyeOfTheStorm","type":"E","name":"Eye Of The Storm","description":"Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/EyeOfTheStorm.png"},"R":{"id":4,"key":"ReapTheWhirlwind","type":"R","name":"Monsoon","description":"Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ReapTheWhirlwind.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"41":{"id":"41","key":"Gangplank","name":"Gangplank","title":"the Saltwater Scourge","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/41.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/41.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/41.jpg","abilities":{"Passive":{"id":0,"key":"GangplankPassive","type":"Passive","name":"Trial by Fire","description":"Every few seconds, Gangplank's melee strike will set his opponent on fire.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GangplankPassive.png"},"Q":{"id":1,"key":"GangplankQWrapper","type":"Q","name":"Parrrley","description":"Shoots target, plundering Gold for each enemy unit killed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GangplankQWrapper.png"},"W":{"id":2,"key":"GangplankW","type":"W","name":"Remove Scurvy","description":"Eats citrus to cure crowd control effects and restore Health.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GangplankW.png"},"E":{"id":3,"key":"GangplankE","type":"E","name":"Powder Keg","description":"Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GangplankE.png"},"R":{"id":4,"key":"GangplankR","type":"R","name":"Cannon Barrage","description":"Gangplank signals his ship to bombard an area, slowing and damaging enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GangplankR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"42":{"id":"42","key":"Corki","name":"Corki","title":"the Daring Bombardier","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/42.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/42.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/42.jpg","abilities":{"Passive":{"id":0,"key":"CorkiPassive","type":"Passive","name":"Hextech Munitions","description":"A percentage of Corki's basic attack damage is converted into magic damage<\/magicDamage>.

Corki can occasionally retrieve The Package inside his base, granting him movement speed and an empowered cast of Valkyrie.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/CorkiPassive.png"},"Q":{"id":1,"key":"PhosphorusBomb","type":"Q","name":"Phosphorus Bomb","description":"Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/PhosphorusBomb.png"},"W":{"id":2,"key":"CarpetBomb","type":"W","name":"Valkyrie","description":"Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/CarpetBomb.png"},"E":{"id":3,"key":"GGun","type":"E","name":"Gatling Gun","description":"Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GGun.png"},"R":{"id":4,"key":"MissileBarrage","type":"R","name":"Missile Barrage","description":"Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/MissileBarrage.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"43":{"id":"43","key":"Karma","name":"Karma","title":"the Enlightened One","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/43.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/43.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/43.jpg","abilities":{"Passive":{"id":0,"key":"KarmaPassive","type":"Passive","name":"Gathering Fire","description":"After using 5 spells or attacks, Karma's next ability will be enhanced.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KarmaPassive.png"},"Q":{"id":1,"key":"KarmaQ","type":"Q","name":"Inner Flame","description":"Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.

Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KarmaQ.png"},"W":{"id":2,"key":"KarmaSpiritBind","type":"W","name":"Focused Resolve","description":"Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.

Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KarmaSpiritBind.png"},"E":{"id":3,"key":"KarmaSolKimShield","type":"E","name":"Inspire","description":"Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.

Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KarmaSolKimShield.png"},"R":{"id":4,"key":"KarmaMantra","type":"R","name":"Mantra","description":"Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KarmaMantra.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"44":{"id":"44","key":"Taric","name":"Taric","title":"the Shield of Valoran","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/44.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/44.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/44.jpg","abilities":{"Passive":{"id":0,"key":"TaricPassive","type":"Passive","name":"Bravado","description":"Spellcasts empower Taric's next 2 basic attacks to deal bonus magic damage, reduce his spell cooldowns, and attack in quick succession.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/TaricPassive.png"},"Q":{"id":1,"key":"TaricQ","type":"Q","name":"Starlight's Touch","description":"Heals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/TaricQ.png"},"W":{"id":2,"key":"TaricW","type":"W","name":"Bastion","description":"Passively increase the Armor of Taric and any allied champion with Bastion.

Actively shields an ally and grants them Bastion for as long as they remain near Taric. 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Spider Form: Lunges at an enemy and deals damage based upon how low their Health is.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/EliseHumanQ.png"},"W":{"id":2,"key":"EliseHumanW","type":"W","name":"Volatile Spiderling \/ Skittering Frenzy","description":"Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target.

Spider Form: Elise and her Spiderlings gain Attack Speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/EliseHumanW.png"},"E":{"id":3,"key":"EliseHumanE","type":"E","name":"Cocoon \/ Rappel","description":"Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed.

Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. 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Dragon Form: <\/font>Flame Breath explodes on impact or at target location, dealing bonus damage and scorching the earth for a short duration.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ShyvanaFireball.png"},"R":{"id":4,"key":"ShyvanaTransformCast","type":"R","name":"Dragon's Descent","description":"Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take damage and are knocked toward her target location.

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When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KhazixPassive.png"},"Q":{"id":1,"key":"KhazixQ","type":"Q","name":"Taste Their Fear","description":"Deals physical damage to the target. Damage increased on Isolated<\/font> targets. If he chooses to Evolve Reaper Claws<\/font>, this refunds a percent of it's cooldown against Isolated<\/font> targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KhazixQ.png"},"W":{"id":2,"key":"KhazixW","type":"W","name":"Void Spike","description":"Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. 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Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JayceToTheSkies.png"},"W":{"id":2,"key":"JayceStaticField","type":"W","name":"Lightning Field \/ Hyper Charge","description":"Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.

Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JayceStaticField.png"},"E":{"id":3,"key":"JayceThunderingBlow","type":"E","name":"Thundering Blow \/ Acceleration Gate","description":"Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.

Cannon Stance: Deploys an Acceleration Gate increasing the Movement Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JayceThunderingBlow.png"},"R":{"id":4,"key":"JayceStanceHtG","type":"R","name":"Mercury Cannon \/ Mercury Hammer","description":"Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.

Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JayceStanceHtG.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"127":{"id":"127","key":"Lissandra","name":"Lissandra","title":"the Ice Witch","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/127.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/127.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/127.jpg","abilities":{"Passive":{"id":0,"key":"LissandraPassive","type":"Passive","name":"Iceborn Subjugation","description":"When an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies and then, after a delay, shatter from the intense cold, dealing magic damage to nearby targets.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LissandraPassive.png"},"Q":{"id":1,"key":"LissandraQ","type":"Q","name":"Ice Shard","description":"Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Movement Speed. Shards pass through the target, dealing the same damage to other enemies hit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LissandraQ.png"},"W":{"id":2,"key":"LissandraW","type":"W","name":"Ring of Frost","description":"Freezes nearby enemies in ice, dealing magic damage and rooting them.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LissandraW.png"},"E":{"id":3,"key":"LissandraE","type":"E","name":"Glacial Path","description":"Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LissandraE.png"},"R":{"id":4,"key":"LissandraR","type":"R","name":"Frozen Tomb","description":"If cast on an enemy champion, the target is frozen solid, stunning it. If cast on Lissandra, she encases herself in dark ice, healing herself while becoming untargetable and invulnerable. Dark ice then emanates from the target dealing magic damage to enemies and slowing Movement Speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LissandraR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"131":{"id":"131","key":"Diana","name":"Diana","title":"Scorn of the Moon","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/131.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/131.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/131.jpg","abilities":{"Passive":{"id":0,"key":"DianaPassive","type":"Passive","name":"Moonsilver Blade","description":"Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for her next 3 attacks.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DianaPassive.png"},"Q":{"id":1,"key":"DianaQ","type":"Q","name":"Crescent Strike","description":"Unleashes a bolt of lunar energy in an arc dealing magic damage.

Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DianaQ.png"},"W":{"id":2,"key":"DianaOrbs","type":"W","name":"Pale Cascade","description":"Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DianaOrbs.png"},"E":{"id":3,"key":"DianaTeleport","type":"E","name":"Lunar Rush","description":"Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.

Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DianaTeleport.png"},"R":{"id":4,"key":"DianaR","type":"R","name":"Moonfall","description":"Diana reveals and draws in all nearby enemies and slows them.

If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/DianaR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"133":{"id":"133","key":"Quinn","name":"Quinn","title":"Demacia's Wings","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/133.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/133.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/133.jpg","abilities":{"Passive":{"id":0,"key":"QuinnPassive","type":"Passive","name":"Harrier","description":"Valor, Quinn's Demacian eagle, periodically marks enemies as Vulnerable<\/font>. Quinn's first basic attack against Vulnerable<\/font> targets will deal bonus physical damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QuinnPassive.png"},"Q":{"id":1,"key":"QuinnQ","type":"Q","name":"Blinding Assault","description":"Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QuinnQ.png"},"W":{"id":2,"key":"QuinnW","type":"W","name":"Heightened Senses","description":"Passively grants Quinn Attack Speed and Movement Speed after she attacks a Vulnerable<\/font> target. Activate to have Valor reveal a large area nearby.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QuinnW.png"},"E":{"id":3,"key":"QuinnE","type":"E","name":"Vault","description":"Quinn dashes to an enemy, dealing physical damage and slowing the target's Movement Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QuinnE.png"},"R":{"id":4,"key":"QuinnR","type":"R","name":"Behind Enemy Lines","description":"Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions as Vulnerable.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QuinnR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"134":{"id":"134","key":"Syndra","name":"Syndra","title":"the Dark Sovereign","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/134.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/134.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/134.jpg","abilities":{"Passive":{"id":0,"key":"SyndraPassive","type":"Passive","name":"Transcendent","description":"Syndra's spells gain extra effects at max rank.

Dark Sphere<\/font>: Bonus damage against champions.
Force of Will<\/font>: Bonus true damage.
Scatter the Weak<\/font>: Increased width.
Unleashed Power<\/font>: Increased range.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SyndraPassive.png"},"Q":{"id":1,"key":"SyndraQ","type":"Q","name":"Dark Sphere","description":"Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SyndraQ.png"},"W":{"id":2,"key":"SyndraW","type":"W","name":"Force of Will","description":"Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Movement Speed of enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SyndraW.png"},"E":{"id":3,"key":"SyndraE","type":"E","name":"Scatter the Weak","description":"Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SyndraE.png"},"R":{"id":4,"key":"SyndraR","type":"R","name":"Unleashed Power","description":"Syndra bombards an enemy Champion with all of her Dark Spheres.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SyndraR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"136":{"id":"136","key":"AurelionSol","name":"Aurelion Sol","title":"The Star Forger","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/136.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/136.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/136.jpg","abilities":{"Passive":{"id":0,"key":"AurelionSolPassive","type":"Passive","name":"Center of the Universe","description":"Stars orbit Aurelion Sol, dealing magic damage when they hit an enemy.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AurelionSolPassive.png"},"Q":{"id":1,"key":"AurelionSolQ","type":"Q","name":"Starsurge","description":"Aurelion Sol creates an expanding disk, which explodes to stun and damage enemies when it moves too far away from him.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AurelionSolQ.png"},"W":{"id":2,"key":"AurelionSolW","type":"W","name":"Celestial Expansion","description":"Aurelion Sol pushes his stars farther out, increasing their damage and speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AurelionSolW.png"},"E":{"id":3,"key":"AurelionSolE","type":"E","name":"Comet of Legend","description":"Aurelion Sol takes off flying for a long distance.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AurelionSolE.png"},"R":{"id":4,"key":"AurelionSolR","type":"R","name":"Voice of Light","description":"Aurelion Sol projects a blast of pure starfire, damaging and slowing all enemies caught in it and knocking nearby enemies back to a safer distance.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/AurelionSolR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"141":{"id":"141","key":"Kayn","name":"Kayn","title":"the Shadow Reaper","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/141.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/141.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/141.jpg","abilities":{"Passive":{"id":0,"key":"KaynPassive","type":"Passive","name":"The Darkin Scythe","description":"Kayn wields an ancient weapon and fights Rhaast, the darkin within it, for control. Either the Darkin<\/font> will triumph, or Kayn will master Rhaast and become the Shadow Assassin<\/font>.

Darkin:<\/font> Heal for a percentage of spell damage dealt to champions.

Shadow Assassin:<\/font> For the first few seconds in combat with enemy champions, deal bonus damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaynPassive.png"},"Q":{"id":1,"key":"KaynQ","type":"Q","name":"Reaping Slash","description":"Kayn dashes, then slashes. Both deal damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaynQ.png"},"W":{"id":2,"key":"KaynW","type":"W","name":"Blade's Reach","description":"Kayn damages and slows targets in a line.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaynW.png"},"E":{"id":3,"key":"KaynE","type":"E","name":"Shadow Step","description":"Kayn can walk through terrain.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaynE.png"},"R":{"id":4,"key":"KaynR","type":"R","name":"Umbral Trespass","description":"Kayn hides in an enemy's body, dealing massive damage when he bursts out.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaynR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"142":{"id":"142","key":"Zoe","name":"Zoe","title":"the Aspect of Twilight","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/142.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/142.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/142.jpg","abilities":{"Passive":{"id":0,"key":"ZoePassive","type":"Passive","name":"More Sparkles!","description":"Zoe's next basic attack after casting a spell deals bonus magic damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZoePassive.png"},"Q":{"id":1,"key":"ZoeQ","type":"Q","name":"Paddle Star!","description":"Zoe fires a missile that she can redirect in flight. Deals more damage the longer it flies in a straight line.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZoeQ.png"},"W":{"id":2,"key":"ZoeW","type":"W","name":"Spell Thief","description":"Zoe can pick up the remnants of enemy summoner spell and active item casts and cast them once herself. Whenever she casts a summoner spell, she gains 3 missiles that fire at the nearest target.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZoeW.png"},"E":{"id":3,"key":"ZoeE","type":"E","name":"Sleepy Trouble Bubble","description":"Causes the target to become drowsy, then fall asleep. The first source of damage that breaks the sleep is doubled, up to a cap.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZoeE.png"},"R":{"id":4,"key":"ZoeR","type":"R","name":"Portal Jump","description":"Blink to a nearby position for 1 second. Then blink back.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZoeR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"143":{"id":"143","key":"Zyra","name":"Zyra","title":"Rise of the Thorns","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/143.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/143.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/143.jpg","abilities":{"Passive":{"id":0,"key":"ZyraPassive","type":"Passive","name":"Garden of Thorns","description":"Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZyraPassive.png"},"Q":{"id":1,"key":"ZyraQ","type":"Q","name":"Deadly Spines","description":"Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZyraQ.png"},"W":{"id":2,"key":"ZyraW","type":"W","name":"Rampant Growth","description":"Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. 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Plants within the thicket are enraged.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZyraR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"145":{"id":"145","key":"Kaisa","name":"Kai'Sa","title":"Daughter of the Void","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/145.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/145.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/145.jpg","abilities":{"Passive":{"id":0,"key":"KaisaPassive","type":"Passive","name":"Second Skin","description":"Kai'Sa's basic attacks stack Plasma, dealing increasing bonus magic damage. Allies' immobilizing effects help stack Plasma. Additionally, Kai'Sa's item purchases upgrade her basic spells to have more powerful properties.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaisaPassive.png"},"Q":{"id":1,"key":"KaisaQ","type":"Q","name":"Icathian Rain","description":"Kai'Sa shoots a swarm of missiles that seek out nearby targets.

Living Weapon: Icathian Rain is upgraded to shoot more missiles.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaisaQ.png"},"W":{"id":2,"key":"KaisaW","type":"W","name":"Void Seeker","description":"Kai'Sa shoots a long range missile, marking enemies with her passive.

Living Weapon: Void Seeker is upgraded to apply more passive marks and reduce cooldown on champion hit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaisaW.png"},"E":{"id":3,"key":"KaisaE","type":"E","name":"Supercharge","description":"Kai'Sa briefly increases her Move Speed, then increases her Attack Speed.

Living Weapon: Supercharge is upgraded to briefly grant Invisibility.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaisaE.png"},"R":{"id":4,"key":"KaisaR","type":"R","name":"Killer Instinct","description":"Kai'Sa dashes near an enemy champion.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KaisaR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"147":{"id":"147","key":"Seraphine","name":"Seraphine","title":"the Starry-Eyed Songstress","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/147.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/147.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/147.jpg","abilities":{"Passive":{"id":0,"key":"SeraphinePassive","type":"Passive","name":"Stage Presence","description":"Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SeraphinePassive.png"},"Q":{"id":1,"key":"SeraphineQ","type":"Q","name":"High Note","description":"Seraphine deals damage in an area.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SeraphineQ.png"},"W":{"id":2,"key":"SeraphineW","type":"W","name":"Surround Sound","description":"Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SeraphineW.png"},"E":{"id":3,"key":"SeraphineE","type":"E","name":"Beat Drop","description":"Seraphine deals damage and impairs the movement of enemies in a line.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SeraphineE.png"},"R":{"id":4,"key":"SeraphineR","type":"R","name":"Encore","description":"Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SeraphineR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"150":{"id":"150","key":"Gnar","name":"Gnar","title":"the Missing Link","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/150.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/150.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/150.jpg","abilities":{"Passive":{"id":0,"key":"GnarPassive","type":"Passive","name":"Rage Gene","description":"While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GnarPassive.png"},"Q":{"id":1,"key":"GnarQ","type":"Q","name":"Boomerang Throw \/ Boulder Toss","description":"Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.

Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GnarQ.png"},"W":{"id":2,"key":"GnarW","type":"W","name":"Hyper \/ Wallop","description":"Gnar's attacks and spells hype him up, dealing bonus damage and granting him Movement Speed.

Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GnarW.png"},"E":{"id":3,"key":"GnarE","type":"E","name":"Hop \/ Crunch","description":"Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.

Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GnarE.png"},"R":{"id":4,"key":"GnarR","type":"R","name":"GNAR!","description":"Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GnarR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"154":{"id":"154","key":"Zac","name":"Zac","title":"the Secret Weapon","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/154.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/154.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/154.jpg","abilities":{"Passive":{"id":0,"key":"ZacPassive","type":"Passive","name":"Cell Division","description":"Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZacPassive.png"},"Q":{"id":1,"key":"ZacQ","type":"Q","name":"Stretching Strikes","description":"Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZacQ.png"},"W":{"id":2,"key":"ZacW","type":"W","name":"Unstable Matter","description":"Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZacW.png"},"E":{"id":3,"key":"ZacE","type":"E","name":"Elastic Slingshot","description":"Zac attaches his arms to the ground and stretches back, launching himself forward.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZacE.png"},"R":{"id":4,"key":"ZacR","type":"R","name":"Let's Bounce!","description":"Zac bounces four times, knocking up enemies hit and slowing them.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZacR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"157":{"id":"157","key":"Yasuo","name":"Yasuo","title":"the Unforgiven","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/157.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/157.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/157.jpg","abilities":{"Passive":{"id":0,"key":"YasuoPassive","type":"Passive","name":"Way of the Wanderer","description":"Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YasuoPassive.png"},"Q":{"id":1,"key":"YasuoQ1Wrapper","type":"Q","name":"Steel Tempest","description":"Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne<\/font>.

Steel Tempest is treated as a basic attack and scales with all the same things.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YasuoQ1Wrapper.png"},"W":{"id":2,"key":"YasuoW","type":"W","name":"Wind Wall","description":"Creates a moving wall that blocks all enemy projectiles for 4 seconds.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YasuoW.png"},"E":{"id":3,"key":"YasuoE","type":"E","name":"Sweeping Blade","description":"Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount.

Cannot be re-cast on the same enemy for a few seconds.

If Steel Tempest is cast while dashing, it will strike as a circle.<\/font>","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YasuoE.png"},"R":{"id":4,"key":"YasuoR","type":"R","name":"Last Breath","description":"Blinks to an Airborne<\/factionIonia1> enemy champion, dealing physical damage and holding all Airborne<\/factionIonia1> enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.

For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YasuoR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"161":{"id":"161","key":"Velkoz","name":"Vel'Koz","title":"the Eye of the Void","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/161.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/161.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/161.jpg","abilities":{"Passive":{"id":0,"key":"VelkozPassive","type":"Passive","name":"Organic Deconstruction","description":"Vel'Koz's abilities apply Organic Deconstruction<\/keywordName> to enemies on hit. 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This spell can be recast for a short period of time, doing significantly increased bonus damage if Camille delays a period of time between the two attacks.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/CamilleQ.png"},"W":{"id":2,"key":"CamilleW","type":"W","name":"Tactical Sweep","description":"Camille blasts in a cone after a delay, dealing damage. 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She also deals bonus magic damage to the target with her basic attacks.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/CamilleR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"201":{"id":"201","key":"Braum","name":"Braum","title":"the Heart of the Freljord","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/201.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/201.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/201.jpg","abilities":{"Passive":{"id":0,"key":"BraumPassive","type":"Passive","name":"Concussive Blows","description":"Braum's basic attacks apply Concussive Blows. Once the first stack is applied, ally<\/font> basic attacks also stack Concussive Blows.

Upon reaching 4 stacks, the target is stunned and takes magic damage. For the next few seconds they cannot receive new stacks, but take bonus magic damage from Braum's attacks.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BraumPassive.png"},"Q":{"id":1,"key":"BraumQ","type":"Q","name":"Winter's Bite","description":"Braum propels freezing ice from his shield, slowing and dealing magic damage.

Applies a stack of Concussive Blows<\/font>.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BraumQ.png"},"W":{"id":2,"key":"BraumW","type":"W","name":"Stand Behind Me","description":"Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BraumW.png"},"E":{"id":3,"key":"BraumE","type":"E","name":"Unbreakable","description":"Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BraumE.png"},"R":{"id":4,"key":"BraumRWrapper","type":"R","name":"Glacial Fissure","description":"Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BraumRWrapper.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"202":{"id":"202","key":"Jhin","name":"Jhin","title":"the Virtuoso","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/202.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/202.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/202.jpg","abilities":{"Passive":{"id":0,"key":"JhinPassive","type":"Passive","name":"Whisper","description":"Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JhinPassive.png"},"Q":{"id":1,"key":"JhinQ","type":"Q","name":"Dancing Grenade","description":"Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JhinQ.png"},"W":{"id":2,"key":"JhinW","type":"W","name":"Deadly Flourish","description":"Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JhinW.png"},"E":{"id":3,"key":"JhinE","type":"E","name":"Captive Audience","description":"Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals.

Beauty in Death -<\/font> When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/JhinE.png"},"R":{"id":4,"key":"JhinR","type":"R","name":"Curtain Call","description":"Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. 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Applies a stack of An Acquired Taste<\/spellName> to enemy champions. If the champion already has 3 stacks of An Acquired Taste<\/spellName>, they are stunned and the stacks are consumed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/TahmKenchQ.png"},"W":{"id":2,"key":"TahmKenchW","type":"W","name":"Abyssal Dive","description":"Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/TahmKenchW.png"},"E":{"id":3,"key":"TahmKenchE","type":"E","name":"Thick Skin","description":"Passive:<\/passive> Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.

Active:<\/active> Convert all stored damage into a temporary shield.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/TahmKenchE.png"},"R":{"id":4,"key":"TahmKenchRWrapper","type":"R","name":"Devour","description":"Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/TahmKenchRWrapper.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"234":{"id":"234","key":"Viego","name":"Viego","title":"The Ruined King","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/234.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/234.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/234.jpg","abilities":{"Passive":{"id":0,"key":"ViegoPassive","type":"Passive","name":"Sovereign's Domination","description":"Enemies who fall before Viego become wraiths. By attacking a wraith, Viego temporarily seizes control of the dead enemy's body, healing for a percentage of his target's max health and gaining access to their basic abilities and items. He replaces their Ultimate with a free cast of his own.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ViegoPassive.png"},"Q":{"id":1,"key":"ViegoQ","type":"Q","name":"Blade of the Ruined King","description":"Viego's spectral blade passively deals bonus percent current health damage on-hit and strikes twice vs. enemies he recently hit with an ability, stealing health.

Viego can activate this abilty to thrust his zweihander forward, impaling enemies in front of him.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ViegoQ.png"},"W":{"id":2,"key":"ViegoW","type":"W","name":"Spectral Maw","description":"Viego charges up before dashing forward, releasing a ball of concentrated Black Mist that stuns the first enemy hit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ViegoW.png"},"E":{"id":3,"key":"ViegoE","type":"E","name":"Harrowed Path","description":"Viego commands the Black Mist to haunt and surround a piece of terrain. Viego can hide in the Mist as a wraith, gaining camouflage, movement speed, and attack speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ViegoE.png"},"R":{"id":4,"key":"ViegoR","type":"R","name":"Heartbreaker","description":"Viego teleports to a nearby location and executes an enemy champion on arrival, piercing their heart and causing a destructive shockwave around them that knocks away their allies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ViegoR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"235":{"id":"235","key":"Senna","name":"Senna","title":"the Redeemer","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/235.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/235.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/235.jpg","abilities":{"Passive":{"id":0,"key":"SennaPassive","type":"Passive","name":"Absolution","description":"When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance.

Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SennaPassive.png"},"Q":{"id":1,"key":"SennaQ","type":"Q","name":"Piercing Darkness","description":"From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SennaQ.png"},"W":{"id":2,"key":"SennaW","type":"W","name":"Last Embrace","description":"Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SennaW.png"},"E":{"id":3,"key":"SennaE","type":"E","name":"Curse of the Black Mist","description":"Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SennaE.png"},"R":{"id":4,"key":"SennaR","type":"R","name":"Dawning Shadow","description":"Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SennaR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"236":{"id":"236","key":"Lucian","name":"Lucian","title":"the Purifier","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/236.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/236.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/236.jpg","abilities":{"Passive":{"id":0,"key":"LucianPassive","type":"Passive","name":"Lightslinger","description":"Whenever Lucian uses an ability, his next attack becomes a double-shot.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LucianPassive.png"},"Q":{"id":1,"key":"LucianQ","type":"Q","name":"Piercing Light","description":"Lucian shoots a bolt of piercing light through a target.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LucianQ.png"},"W":{"id":2,"key":"LucianW","type":"W","name":"Ardent Blaze","description":"Lucian shoots a missile that explodes in a star shape, marking and briefly revealing enemies. Lucian gains Movement Speed for attacking marked enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LucianW.png"},"E":{"id":3,"key":"LucianE","type":"E","name":"Relentless Pursuit","description":"Lucian quickly dashes a short distance. Lightslinger attacks reduce Relentless Pursuit's cooldown.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LucianE.png"},"R":{"id":4,"key":"LucianR","type":"R","name":"The Culling","description":"Lucian unleashes a torrent of shots from his weapons.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LucianR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"238":{"id":"238","key":"Zed","name":"Zed","title":"the Master of Shadows","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/238.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/238.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/238.jpg","abilities":{"Passive":{"id":0,"key":"ZedPassive","type":"Passive","name":"Contempt for the Weak","description":"Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZedPassive.png"},"Q":{"id":1,"key":"ZedQ","type":"Q","name":"Razor Shuriken","description":"Zed and his shadows throw their shurikens.

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Active:<\/font> Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZedW.png"},"E":{"id":3,"key":"ZedE","type":"E","name":"Shadow Slash","description":"Zed and his shadows slash, dealing damage to nearby enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZedE.png"},"R":{"id":4,"key":"ZedR","type":"R","name":"Death Mark","description":"Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ZedR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"240":{"id":"240","key":"Kled","name":"Kled","title":"the Cantankerous Cavalier","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/240.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/240.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/240.jpg","abilities":{"Passive":{"id":0,"key":"KledPassive","type":"Passive","name":"Skaarl, the Cowardly Lizard","description":"Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.

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When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KledQ.png"},"W":{"id":2,"key":"KledW","type":"W","name":"Violent Tendencies","description":"Kled gains massive attack speed for four attacks. The fourth attack deals more damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KledW.png"},"E":{"id":3,"key":"KledE","type":"E","name":"Jousting","description":"Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KledE.png"},"R":{"id":4,"key":"KledR","type":"R","name":"Chaaaaaaaarge!!!","description":"Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KledR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"245":{"id":"245","key":"Ekko","name":"Ekko","title":"the Boy Who Shattered Time","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/245.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/245.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/245.jpg","abilities":{"Passive":{"id":0,"key":"EkkoPassive","type":"Passive","name":"Z-Drive Resonance","description":"Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/EkkoPassive.png"},"Q":{"id":1,"key":"EkkoQ","type":"Q","name":"Timewinder","description":"Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/EkkoQ.png"},"W":{"id":2,"key":"EkkoW","type":"W","name":"Parallel Convergence","description":"Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. 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","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QiyanaW.png"},"E":{"id":3,"key":"QiyanaE","type":"E","name":"Audacity","description":"Qiyana dashes to an enemy, damaging them.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QiyanaE.png"},"R":{"id":4,"key":"QiyanaR","type":"R","name":"Supreme Display of Talent","description":"Qiyana sends out a shockwave that detonates whatever elements she hits with it, stunning and damaging nearby enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/QiyanaR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"254":{"id":"254","key":"Vi","name":"Vi","title":"the Piltover Enforcer","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/254.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/254.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/254.jpg","abilities":{"Passive":{"id":0,"key":"ViPassive","type":"Passive","name":"Blast Shield","description":"Vi charges a shield over time. 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While Burrowed, Rek'Sai launches a burst of void-charged earth that deals Physical Damage and reveals enemies hit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RekSaiQ.png"},"W":{"id":2,"key":"RekSaiW","type":"W","name":"Burrow \/ Un-burrow","description":"Rek'Sai burrows into the ground, gaining new abilities and increased Movement Speed. Her vision range is reduced and she cannot use basic attacks.

While Burrowed, Rek'Sai may cast Un-burrow to knock up and damage nearby enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RekSaiW.png"},"E":{"id":3,"key":"RekSaiE","type":"E","name":"Furious Bite \/ Tunnel","description":"Rek'Sai bites her target, dealing double and True Damage if she has max Fury.

While Burrowed, Rek'Sai creates a re-usable, long lasting tunnel. Enemies can destroy it by standing on top of either entrance.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RekSaiE.png"},"R":{"id":4,"key":"RekSaiRWrapper","type":"R","name":"Void Rush","description":"Rek'sai passively marks targets by damaging them. She can activate this ability to become briefly untargetable and lunge at a marked target for heavy damage based on their missing health.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RekSaiRWrapper.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"427":{"id":"427","key":"Ivern","name":"Ivern","title":"the Green Father","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/427.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/427.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/427.jpg","abilities":{"Passive":{"id":0,"key":"IvernPassive","type":"Passive","name":"Friend of the Forest","description":"Ivern cannot attack or be attacked by non-epic monsters. Ivern can create magical groves on jungle camps which grow over time. When the grove is fully grown, Ivern may free the monsters to receive gold and experience. After level 5 Ivern can share jungle buffs with allies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/IvernPassive.png"},"Q":{"id":1,"key":"IvernQ","type":"Q","name":"Rootcaller","description":"Ivern conjures a vine, dealing damage and rooting enemy targets hit. Ivern's allies can dash to the rooted target.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/IvernQ.png"},"W":{"id":2,"key":"IvernW","type":"W","name":"Brushmaker","description":"In brush, Ivern's attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/IvernW.png"},"E":{"id":3,"key":"IvernE","type":"E","name":"Triggerseed","description":"Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/IvernE.png"},"R":{"id":4,"key":"IvernR","type":"R","name":"Daisy!","description":"Ivern summons his Sentinel friend Daisy to fight with him. Daisy will send out a shockwave if she attacks the same champion three times in a row.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/IvernR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"429":{"id":"429","key":"Kalista","name":"Kalista","title":"the Spear of Vengeance","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/429.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/429.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/429.jpg","abilities":{"Passive":{"id":0,"key":"KalistaPassive","type":"Passive","name":"Martial Poise","description":"Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KalistaPassive.png"},"Q":{"id":1,"key":"KalistaMysticShot","type":"Q","name":"Pierce","description":"Throw a fast moving spear that passes through enemies it kills.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KalistaMysticShot.png"},"W":{"id":2,"key":"KalistaW","type":"W","name":"Sentinel","description":"Gain bonus damage when Kalista and her Oathsworn strike the same target.

Activate to send a soul to scout out the path, revealing the area in front of it.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KalistaW.png"},"E":{"id":3,"key":"KalistaExpungeWrapper","type":"E","name":"Rend","description":"Attacks impale their targets with spears. Activate to rip the spears out, slowing and dealing escalating damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KalistaExpungeWrapper.png"},"R":{"id":4,"key":"KalistaRx","type":"R","name":"Fate's Call","description":"Kalista teleports the Oathsworn ally to herself. They gain the ability to dash toward a position, knocking enemy champions back.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/KalistaRx.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"432":{"id":"432","key":"Bard","name":"Bard","title":"the Wandering Caretaker","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/432.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/432.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/432.jpg","abilities":{"Passive":{"id":0,"key":"BardPassive","type":"Passive","name":"Traveler's Call","description":"Meeps:<\/font> Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes<\/font>, his meeps will also deal damage in an area and slow enemies hit.

Chimes:<\/font> Ancient chimes<\/font> randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BardPassive.png"},"Q":{"id":1,"key":"BardQ","type":"Q","name":"Cosmic Binding","description":"Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BardQ.png"},"W":{"id":2,"key":"BardW","type":"W","name":"Caretaker's Shrine","description":"Reveals a healing shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BardW.png"},"E":{"id":3,"key":"BardE","type":"E","name":"Magical Journey","description":"Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BardE.png"},"R":{"id":4,"key":"BardR","type":"R","name":"Tempered Fate","description":"Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/BardR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"497":{"id":"497","key":"Rakan","name":"Rakan","title":"The Charmer","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/497.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/497.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/497.jpg","abilities":{"Passive":{"id":0,"key":"RakanPassive","type":"Passive","name":"Fey Feathers","description":"Rakan periodically gains a shield.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RakanPassive.png"},"Q":{"id":1,"key":"RakanQ","type":"Q","name":"Gleaming Quill","description":"Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RakanQ.png"},"W":{"id":2,"key":"RakanW","type":"W","name":"Grand Entrance","description":"Dashes to a location, knocking up nearby enemies on arrival.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RakanW.png"},"E":{"id":3,"key":"RakanE","type":"E","name":"Battle Dance","description":"Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RakanE.png"},"R":{"id":4,"key":"RakanR","type":"R","name":"The Quickness","description":"Gains movement speed, charming and dealing magic damage to enemies touched.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RakanR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"498":{"id":"498","key":"Xayah","name":"Xayah","title":"the Rebel","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/498.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/498.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/498.jpg","abilities":{"Passive":{"id":0,"key":"XayahPassive","type":"Passive","name":"Clean Cuts","description":"After using an ability, Xayah's next basic attacks will hit all targets along their path and leave a Feather<\/font>.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/XayahPassive.png"},"Q":{"id":1,"key":"XayahQ","type":"Q","name":"Double Daggers","description":"Xayah throws two damaging daggers that also drop Feathers she can recall.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/XayahQ.png"},"W":{"id":2,"key":"XayahW","type":"W","name":"Deadly Plumage","description":"Xayah creates a storm of blades that increase her basic attack speed and damage while granting her movement speed if she attacks a champion.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/XayahW.png"},"E":{"id":3,"key":"XayahE","type":"E","name":"Bladecaller","description":"Xayah calls back all her dropped Feathers dealing damage and rooting enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/XayahE.png"},"R":{"id":4,"key":"XayahR","type":"R","name":"Featherstorm","description":"Xayah leaps into the air becoming untargetable and throwing out a fan of daggers, dropping Feathers she can recall.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/XayahR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"516":{"id":"516","key":"Ornn","name":"Ornn","title":"The Fire below the Mountain","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/516.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/516.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/516.jpg","abilities":{"Passive":{"id":0,"key":"OrnnPassive","type":"Passive","name":"Living Forge","description":"Ornn gains an additional bonus Armor and Magic Resistance from all sources.

Ornn can spend gold to forge non-consumable items anywhere.

Additionally, he can create masterwork items for himself and for his allies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/OrnnPassive.png"},"Q":{"id":1,"key":"OrnnQ","type":"Q","name":"Volcanic Rupture","description":"Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/OrnnQ.png"},"W":{"id":2,"key":"OrnnW","type":"W","name":"Bellows Breath","description":"Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/OrnnW.png"},"E":{"id":3,"key":"OrnnE","type":"E","name":"Searing Charge","description":"Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/OrnnE.png"},"R":{"id":4,"key":"OrnnR","type":"R","name":"Call of the Forge God","description":"Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/OrnnR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"517":{"id":"517","key":"Sylas","name":"Sylas","title":"the Unshackled","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/517.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/517.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/517.jpg","abilities":{"Passive":{"id":0,"key":"SylasPassive","type":"Passive","name":"Petricite Burst","description":"After casting a spell, Sylas stores a charge of Petricite Burst. Sylas's basic attacks will expend a charge and whirl his energized chains around him dealing bonus magic damage to enemies hit. While Sylas has a charge of Petricite Burst, he gains attack speed. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SylasPassive.png"},"Q":{"id":1,"key":"SylasQ","type":"Q","name":"Chain Lash","description":"Sylas lashes his chains out, intersecting at his targeted location dealing damage to and slowing enemies.

After a delay, magical energy explodes from the intersection point dealing damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SylasQ.png"},"W":{"id":2,"key":"SylasW","type":"W","name":"Kingslayer","description":"Sylas lunges at an enemy with magical force dealing execute based damage and healing himself against enemy champions.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SylasW.png"},"E":{"id":3,"key":"SylasE","type":"E","name":"Abscond \/ Abduct","description":"Sylas dashes to a location. Sylas can recast the ability to throw his chains out, pulling himself to an enemy he hits.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SylasE.png"},"R":{"id":4,"key":"SylasR","type":"R","name":"Hijack","description":"Sylas steals the enemy's ultimate ability and can cast it freely.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SylasR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"518":{"id":"518","key":"Neeko","name":"Neeko","title":"the Curious Chameleon","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/518.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/518.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/518.jpg","abilities":{"Passive":{"id":0,"key":"NeekoPassive","type":"Passive","name":"Inherent Glamour","description":"Neeko can look like an ally champion. Taking damage from enemy Champions or casting damaging spells breaks the disguise.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/NeekoPassive.png"},"Q":{"id":1,"key":"NeekoQ","type":"Q","name":"Blooming Burst","description":"Neeko throws a seed dealing magic damage. The seed blooms again on hitting champions or killing units.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/NeekoQ.png"},"W":{"id":2,"key":"NeekoW","type":"W","name":"Shapesplitter","description":"Neeko passively deals bonus magic damage every third attack. Neeko can activate to send a clone in a direction.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/NeekoW.png"},"E":{"id":3,"key":"NeekoE","type":"E","name":"Tangle-Barbs","description":"Neeko slings a tangle that damage and root everything it passes through. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/NeekoE.png"},"R":{"id":4,"key":"NeekoR","type":"R","name":"Pop Blossom","description":"After a short preparation, Neeko leaps into the air and gains a shield. Upon landing, nearby enemies are damaged and stunned. The preparation is hidden if Neeko is disguised.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/NeekoR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"523":{"id":"523","key":"Aphelios","name":"Aphelios","title":"the Weapon of the Faithful","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/523.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/523.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/523.jpg","abilities":{"Passive":{"id":0,"key":"ApheliosPassive","type":"Passive","name":"The Hitman and the Seer","description":"Aphelios wields 5 Lunari Weapons made by his sister Alune. He has access to two at a time: one main-hand and one off-hand. Each weapon has a unique Basic Attack and Ability. Attacks and abilities consume a weapon's ammo. When out of ammo, Aphelios discards the weapon and Alune summons the next of the 5. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ApheliosPassive.png"},"Q":{"id":1,"key":"ApheliosQ_ClientTooltipWrapper","type":"Q","name":"Weapon Abilites","description":"Aphelios has 5 different activated abilities, based on his main-hand weapon:

Calibrum (Rifle): Long range shot that marks its target for a long-range follow-up attack.
Severum (Scythe Pistol): Run fast while attacking nearby enemies with both weapons.
Gravitum (Cannon): Root all enemies slowed by this weapon.
Infernum (Flamethrower): Blast enemies in a cone and attack them with your off-hand weapon.
Crescendum (Chakram): Deploy a sentry that shoots your off-hand weapon.
","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ApheliosQ_ClientTooltipWrapper.png"},"W":{"id":2,"key":"ApheliosW","type":"W","name":"Phase","description":"Aphelios swaps his main-hand gun with his off-hand gun, replacing his basic attack and activated ability.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ApheliosW.png"},"E":{"id":3,"key":"ApheliosE_ClientTooltipWrapper","type":"E","name":"Weapon Queue System","description":"Aphelios has no third ability. This slot shows the next weapon Alune will give him. Weapon order begins fixed but may change over game time -- when a weapon is out of ammo it goes to the end of the order.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ApheliosE_ClientTooltipWrapper.png"},"R":{"id":4,"key":"ApheliosR","type":"R","name":"Moonlight Vigil","description":"Fire a concentrated blast of moonlight that explodes on enemy champions. Applies the unique effect of Aphelios' main-hand gun.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/ApheliosR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"526":{"id":"526","key":"Rell","name":"Rell","title":"the Iron Maiden","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/526.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/526.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/526.jpg","abilities":{"Passive":{"id":0,"key":"RellPassive","type":"Passive","name":"Break the Mold","description":"Rell attacks slowly but steals her target's Armor<\/scaleArmor> and Magic Resist<\/scaleMR> on hit, dealing bonus damage based on the amount stolen.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RellPassive.png"},"Q":{"id":1,"key":"RellQ","type":"Q","name":"Shattering Strike","description":"Rell thrusts her lance to deal magic damage<\/magicDamage> to units in a line, breaking their Shields. The first unit hit additionally suffers Break the Mold<\/spellName>'s defense steal.

If Rell is bound to an ally with Attract and Repel<\/spellName>, they both recover health for each enemy champion hit by this spell.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RellQ.png"},"W":{"id":2,"key":"RellW_Dismount","type":"W","name":"Ferromancy: Crash Down","description":"Passive:<\/spellPassive> Rell gains additional Move Speed while mounted and additional Armor<\/scaleArmor> and Magic Resist<\/scaleMR> while armored.

Active:<\/spellActive> Rell changes forms, casting a different spell based on form.
  • Mounted: Rell crashes down in her armor, knocking enemies up and gaining a large shield.<\/li>
  • Armored: Rell forms her mount, gaining a burst of speed and flipping the next enemy she attacks.<\/li>","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RellW_Dismount.png"},"E":{"id":3,"key":"RellE","type":"E","name":"Attract and Repel","description":"Rell binds a piece of her Armor to another allied champion to grant them Armor<\/scaleArmor> and Magic Resist<\/scaleMR> while near.

    While she has an ally bound in this way, Rell can cast this ability without targeting an allied champion to snap the binding and Stun<\/status> enemies caught in it.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RellE.png"},"R":{"id":4,"key":"RellR","type":"R","name":"Magnet Storm","description":"Rell explodes in a magnetic fury, violently Pulling<\/status> nearby enemies towards herself. Then Rell constantly Drags<\/status> nearby enemies towards herself for a short while, dealing magic damage<\/magicDamage> over time.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/RellR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"555":{"id":"555","key":"Pyke","name":"Pyke","title":"the Bloodharbor Ripper","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/555.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/555.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/555.jpg","abilities":{"Passive":{"id":0,"key":"PykePassive","type":"Passive","name":"Gift of the Drowned Ones","description":"When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/PykePassive.png"},"Q":{"id":1,"key":"PykeQ","type":"Q","name":"Bone Skewer","description":"Pyke either stabs an enemy in front of him or pulls an enemy towards him.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/PykeQ.png"},"W":{"id":2,"key":"PykeW","type":"W","name":"Ghostwater Dive","description":"Pyke enters Camouflage and gains significant movement speed that decays over time.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/PykeW.png"},"E":{"id":3,"key":"PykeE","type":"E","name":"Phantom Undertow","description":"Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/PykeE.png"},"R":{"id":4,"key":"PykeR","type":"R","name":"Death From Below","description":"Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/PykeR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"777":{"id":"777","key":"Yone","name":"Yone","title":"the Unforgotten","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/777.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/777.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/777.jpg","abilities":{"Passive":{"id":0,"key":"YonePassive","type":"Passive","name":"Way of the Hunter","description":"Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YonePassive.png"},"Q":{"id":1,"key":"YoneQ","type":"Q","name":"Mortal Steel","description":"Thrusts forward, damaging all enemies in a line.

    On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne<\/status>.

    Mortal Steel is treated as a basic attack and scales with all the same things.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YoneQ.png"},"W":{"id":2,"key":"YoneW","type":"W","name":"Spirit Cleave","description":"Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

    Spirit Cleave's cooldown and cast time scale with attack speed.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YoneW.png"},"E":{"id":3,"key":"YoneE","type":"E","name":"Soul Unbound","description":"Yone's spirit leaves his body behind, gaining movement speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YoneE.png"},"R":{"id":4,"key":"YoneR","type":"R","name":"Fate Sealed","description":"Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/YoneR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"875":{"id":"875","key":"Sett","name":"Sett","title":"the Boss","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/875.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/875.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/875.jpg","abilities":{"Passive":{"id":0,"key":"SettPassive","type":"Passive","name":"Pit Grit","description":"Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SettPassive.png"},"Q":{"id":1,"key":"SettQ","type":"Q","name":"Knuckle Down","description":"Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains movement speed while moving towards enemy champions.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SettQ.png"},"W":{"id":2,"key":"SettW","type":"W","name":"Haymaker","description":"Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SettW.png"},"E":{"id":3,"key":"SettE","type":"E","name":"Facebreaker","description":"Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SettE.png"},"R":{"id":4,"key":"SettR","type":"R","name":"The Show Stopper","description":"Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/SettR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"876":{"id":"876","key":"Lillia","name":"Lillia","title":"the Bashful Bloom","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/876.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/876.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/876.jpg","abilities":{"Passive":{"id":0,"key":"LilliaPassive","type":"Passive","name":"Dream-Laden Bough","description":"Hitting a champion or monster with a skill will deal additional max Health damage over time.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LilliaPassive.png"},"Q":{"id":1,"key":"LilliaQ","type":"Q","name":"Blooming Blows","description":"Passively, Lillia gains stacking Move Speed when hitting enemies with spells. She can activate this to deal magic damage to nearby enemies, dealing extra true damage on the edge.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LilliaQ.png"},"W":{"id":2,"key":"LilliaW","type":"W","name":"Watch Out! Eep!","description":"Lillia deals damage in a nearby area, dealing heavy damage in the center.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LilliaW.png"},"E":{"id":3,"key":"LilliaE","type":"E","name":"Swirlseed","description":"Lillia hurls a seed that damages and slows those it lands on. If it doesn't hit anything, it will continue rolling until it hits a wall or target.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LilliaE.png"},"R":{"id":4,"key":"LilliaR","type":"R","name":"Lilting Lullaby","description":"Lillia causes all enemies with Dream Dust on them to become Drowsy before falling asleep. Those enemies will take extra damage on being forcibly woken up.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/LilliaR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}},"887":{"id":"887","key":"Gwen","name":"Gwen","title":"The Hallowed Seamstress","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/thumbnail\/887.png","portrait_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/portrait\/887.jpg","splash_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/splash\/887.jpg","abilities":{"Passive":{"id":0,"key":"GwenPassive","type":"Passive","name":"A Thousand Cuts","description":"Gwen's attacks deal bonus magic damage based on the targets health. She heals for a portion of the damage dealt to champions by this effect. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GwenPassive.png"},"Q":{"id":1,"key":"GwenQ","type":"Q","name":"Snip Snip!","description":"Gwen snips her scissors in a cone up to 6 times dealing magic damage. Gwen deals true damage to units in the center and applies her passive to them on each snip.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GwenQ.png"},"W":{"id":2,"key":"GwenW","type":"W","name":"Hallowed Mist","description":"Gwen summons mist that protects her from enemies outside of it. She can only be targeted by enemies who enter the mist.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GwenW.png"},"E":{"id":3,"key":"GwenE","type":"E","name":"Skip 'n Slash","description":"Gwen dashes a short distance then gains attack speed, attack range, and on-hit magic damage for a few seconds. 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    This ability can be cast up to two more times, with each cast throwing additional needles and dealing more damage. Gwen must hit an enemy between each cast to unlock the next one. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/champion\/ability\/thumbnail\/GwenR.png"}},"ratings":{"damage":0,"toughness":0,"control":0,"mobility":0,"utility":0,"difficulty":0}}}