{"5001":{"id":"5001","key":"Health","name":"Health","description":"+15-90 Health (based on level)","short_description":"+15-90 Health (based on level)","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/shards\/thumbnail\/5001.png","path":0,"is_keystone":false},"5002":{"id":"5002","key":"Armor","name":"Armor","description":"+5 Armor","short_description":"+5 Armor","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/shards\/thumbnail\/5002.png","path":0,"is_keystone":false},"5003":{"id":"5003","key":"MagicResist","name":"Magic Resist","description":"+6 Magic Resist","short_description":"+6 Magic Resist","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/shards\/thumbnail\/5003.png","path":0,"is_keystone":false},"5005":{"id":"5005","key":"AttackSpeed","name":"Attack Speed","description":"+9% Attack Speed","short_description":"+9% Attack Speed","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/shards\/thumbnail\/5005.png","path":0,"is_keystone":false},"5007":{"id":"5007","key":"CDR","name":"CDR","description":"+1-10% CDR (based on level)","short_description":"+1-10% CDR (based on level)","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/shards\/thumbnail\/5007.png","path":0,"is_keystone":false},"5008":{"id":"5008","key":"AdaptiveForce","name":"Adaptive Force","description":"+10 Adaptive Force","short_description":"+10 Adaptive Force","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/shards\/thumbnail\/5008.png","path":0,"is_keystone":false},"7000":{"id":"7000","key":"Template","name":"Template","description":"","short_description":"","thumbnail_image":"","path":0,"is_keystone":false},"8000":{"id":"8000","key":"Precision","name":"Precision","description":"","short_description":"Become a Legend","thumbnail_image":"","path":0,"is_keystone":false},"8004":{"id":"8004","key":"TheBrazenPerfect","name":"The Brazen Perfect","description":"+18% Attack Speed","short_description":"Precision<\/pathPrecision> + Sorcery<\/pathSorcery> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8005":{"id":"8005","key":"PressTheAttack","name":"Press the Attack","description":"Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage<\/font><\/lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.","short_description":"Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8005.png","path":8000,"is_keystone":true},"8006":{"id":"8006","key":"TheEternalChampion","name":"The Eternal Champion","description":"+18% Attack Speed","short_description":"Precision<\/pathPrecision> + Resolve<\/pathResolve> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8007":{"id":"8007","key":"TheSavant","name":"The Savant","description":"+18% Attack Speed","short_description":"Precision<\/pathPrecision> + Inspiration<\/pathInspiration> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8008":{"id":"8008","key":"LethalTempo","name":"Lethal Tempo","description":"1.5s after damaging a champion gain 40 - 110% Attack Speed (based on level) for 3s. Attacking a champion extends the effect to 6s.

Cooldown: 6s

Lethal Tempo allows you to temporarily exceed the attack speed limit.","short_description":"1.5s after damaging a champion gain a large amount of Attack Speed. Lethal Tempo allows you to temporarily exceed the attack speed limit.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8008.png","path":8000,"is_keystone":true},"8009":{"id":"8009","key":"PresenceOfMind","name":"Presence of Mind","description":"Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy. ","short_description":"Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8009.png","path":8000,"is_keystone":false},"8010":{"id":"8010","key":"Conqueror","name":"Conqueror","description":"Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force<\/font><\/lol-uikit-tooltipped-keyword> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).","short_description":"Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8010.png","path":8000,"is_keystone":true},"8014":{"id":"8014","key":"CoupDeGrace","name":"Coup de Grace","description":"Deal 8% more damage to champions who have less than 40% health.","short_description":"Deal more damage to low health enemy champions.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8014.png","path":8000,"is_keystone":false},"8016":{"id":"8016","key":"TheMercilessElite","name":"The Merciless Elite","description":"+18% Attack Speed","short_description":"Precision<\/pathPrecision> + Domination<\/pathDomination> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8017":{"id":"8017","key":"CutDown","name":"Cut Down","description":"Deal 5% to 15% more damage to champions, based on how much more max health they have than you.

Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.<\/rules>","short_description":"Deal more damage to champions with more max health than you.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8017.png","path":8000,"is_keystone":false},"8021":{"id":"8021","key":"FleetFootwork","name":"Fleet Footwork","description":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized

Energized attacks heal you for 3 - 60 (+0.3 Bonus AD, +0.2 AP) and grant 20% Move Speed<\/speed> for 1s.

Healing from minions is 20% effective for Ranged Champions.","short_description":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS<\/lol-uikit-tooltipped-keyword>.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8021.png","path":8000,"is_keystone":true},"8100":{"id":"8100","key":"Domination","name":"Domination","description":"","short_description":"Hunt and Eliminate Prey","thumbnail_image":"","path":0,"is_keystone":false},"8105":{"id":"8105","key":"RelentlessHunter","name":"Relentless Hunter","description":"Gain 5 Move Speed<\/speed> out of combat plus 8<\/speed> per Bounty Hunter<\/i> stack.

Bounty Hunter<\/i> stacks are earned the first time you get a takedown on each enemy champion.","short_description":"Unique<\/b> takedowns<\/lol-uikit-tooltipped-keyword> grant permanent out of combat MS<\/lol-uikit-tooltipped-keyword><\/b>. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8105.png","path":8100,"is_keystone":false},"8106":{"id":"8106","key":"UltimateHunter","name":"Ultimate Hunter","description":"Your ultimate gains 6<\/attention> Ability Haste, plus an additional 5<\/attention> Ability Haste per Bounty Hunter<\/i> stack.

Bounty Hunter<\/i> stacks are earned the first time you get a takedown on each enemy champion.","short_description":"Unique<\/b> takedowns<\/lol-uikit-tooltipped-keyword> grant permanent cooldown reduction on your Ultimate. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8106.png","path":8100,"is_keystone":false},"8109":{"id":"8109","key":"TheIngeniousHunter","name":"The Ingenious Hunter","description":"+11 attack damage or +18 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Domination<\/pathDomination> + Inspiration<\/pathInspiration> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8112":{"id":"8112","key":"Electrocute","name":"Electrocute","description":"Hitting a champion with 3 separate<\/b> attacks or abilities within 3s deals bonus adaptive damage<\/font><\/lol-uikit-tooltipped-keyword>.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'<\/i>","short_description":"Hitting a champion with 3 separate<\/b> attacks or abilities in 3s deals bonus adaptive damage<\/lol-uikit-tooltipped-keyword>.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8112.png","path":8100,"is_keystone":true},"8114":{"id":"8114","key":"TheImmortalButcher","name":"The Immortal Butcher","description":"+11 attack damage or +18 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Domination<\/pathDomination> + Resolve<\/pathResolve> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8115":{"id":"8115","key":"TheAetherBlade","name":"The Aether Blade","description":"+11 attack damage or +18 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Domination<\/pathDomination> + Sorcery<\/pathSorcery> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8120":{"id":"8120","key":"GhostPoro","name":"Ghost Poro","description":"When your wards expire, they leave behind a Ghost Poro, which grants vision for 90s. Nearby enemy champions scare the Ghost Poro away.

Gain an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks.

After gaining 10 stacks, additionally gain 10 adaptive force.","short_description":"When your wards expire, they leave behind a Ghost Poro. The Ghost Poro grants vision until discovered. Gain permanent AD or AP, adaptive<\/lol-uikit-tooltipped-keyword> for each Ghost Poro and when your Ghost Poro spots an enemy champion, plus bonus upon completion.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8120.png","path":8100,"is_keystone":false},"8124":{"id":"8124","key":"Predator","name":"Predator","description":"Enchants your boots with the active effect 'Predator<\/font>.'

Gain increased Movement Speed, ramping up to 45% Movement Speed over 1.5 seconds, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 40-120 (+0.2<\/scaleAD> bonus AD)(+0.1<\/scaleAP> AP) bonus adaptive damage<\/font><\/lol-uikit-tooltipped-keyword>.

Cooldown: 90s-60s.","short_description":"Add an active effect to your boots that grants a large boost of MS<\/lol-uikit-tooltipped-keyword> and causes your next attack or ability to deal bonus adaptive damage<\/lol-uikit-tooltipped-keyword>.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8124.png","path":8100,"is_keystone":true},"8126":{"id":"8126","key":"CheapShot","name":"Cheap Shot","description":"Damaging champions with impaired movement or actions<\/b> deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.<\/rules>","short_description":"Deal bonus true damage to enemy champions with impaired movement or actions<\/lol-uikit-tooltipped-keyword>. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8126.png","path":8100,"is_keystone":false},"8127":{"id":"8127","key":"TheGloriousExecutioner","name":"The Glorious Executioner","description":"+11 attack damage or +18 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Domination<\/pathDomination> + Precision<\/pathPrecision> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8128":{"id":"8128","key":"DarkHarvest","name":"Dark Harvest","description":"Damaging a Champion below 50% health deals adaptive damage<\/lol-uikit-tooltipped-keyword> and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
Cooldown: 45s (resets to 1.5s on takedown)","short_description":"Damaging a low health champion inflicts adaptive damage<\/lol-uikit-tooltipped-keyword> and harvests a soul from the victim.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8128.png","path":8100,"is_keystone":true},"8134":{"id":"8134","key":"IngeniousHunter","name":"Ingenious Hunter","description":"Gain 10<\/attention> Item Haste<\/b> plus an additional 5<\/attention> Item Haste<\/b> per Bounty Hunter<\/i> stack (includes Trinkets).

Bounty Hunter<\/i> stacks are earned the first time you get a takedown on each enemy champion.

Item Haste affects all items with cooldowns. <\/rules>","short_description":"Unique<\/b> takedowns<\/lol-uikit-tooltipped-keyword> grant permanent Item Haste<\/lol-uikit-tooltipped-keyword> (includes Trinkets).","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8134.png","path":8100,"is_keystone":false},"8135":{"id":"8135","key":"RavenousHunter","name":"Ravenous Hunter","description":"Omnivamp<\/lifeSteal>: 1.5% per Bounty Hunter<\/i> stack.

Bounty Hunter<\/i> stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.<\/rules>","short_description":"Unique<\/b> takedowns<\/lol-uikit-tooltipped-keyword> grant permanent Omnivamp<\/lifesteal>. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8135.png","path":8100,"is_keystone":false},"8136":{"id":"8136","key":"ZombieWard","name":"Zombie Ward","description":"Takedowns<\/lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses.

Gain an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10.

After spawning 10 Zombie Wards, additionally gain 10 adaptive force.

Zombie Wards are visible, last for 120s and do not count towards your ward limit.","short_description":"Takedowns<\/lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, adaptive<\/lol-uikit-tooltipped-keyword> for each Zombie Ward spawned plus bonus upon completion.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8136.png","path":8100,"is_keystone":false},"8138":{"id":"8138","key":"EyeballCollection","name":"Eyeball Collection","description":"Collect eyeballs for champion takedowns. Gain an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.","short_description":"Collect eyeballs for champion takedowns<\/lol-uikit-tooltipped-keyword>. Gain permanent AD or AP, adaptive<\/lol-uikit-tooltipped-keyword> for each eyeball plus bonus upon collection completion.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8138.png","path":8100,"is_keystone":false},"8139":{"id":"8139","key":"TasteOfBlood","name":"Taste of Blood","description":"Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s","short_description":"Heal when you damage an enemy champion.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8139.png","path":8100,"is_keystone":false},"8143":{"id":"8143","key":"SuddenImpact","name":"Sudden Impact","description":"After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s","short_description":"Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8143.png","path":8100,"is_keystone":false},"8200":{"id":"8200","key":"Sorcery","name":"Sorcery","description":"","short_description":"Unleash Destruction","thumbnail_image":"","path":0,"is_keystone":false},"8205":{"id":"8205","key":"TheIncontestableSpellslinger","name":"The Incontestable Spellslinger","description":"+15 attack damage or +25 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Sorcery<\/pathSorcery> + Precision<\/pathPrecision> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8207":{"id":"8207","key":"TheCryptic","name":"The Cryptic","description":"+15 attack damage or +25 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Sorcery<\/pathSorcery> + Inspiration<\/pathInspiration> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8208":{"id":"8208","key":"TheAncientOne","name":"The Ancient One","description":"+15 attack damage or +25 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Sorcery<\/pathSorcery> + Resolve<\/pathResolve> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8210":{"id":"8210","key":"Transcendence","name":"Transcendence","description":"Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste<\/lol-uikit-tooltipped-keyword>
Level 8: +5 Ability Haste<\/lol-uikit-tooltipped-keyword>
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
","short_description":"Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste<\/lol-uikit-tooltipped-keyword>
Level 8: +5 Ability Haste<\/lol-uikit-tooltipped-keyword>
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8210.png","path":8200,"is_keystone":false},"8214":{"id":"8214","key":"SummonAery","name":"Summon Aery","description":"Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP<\/scaleAP>) (+0.15 bonus AD<\/scaleAD>).

Empower or protecting allies with abilities sends Aery to them, shielding them for 35 - 80 based on level (+0.25 AP<\/scaleAP>) (+0.4 bonus AD<\/scaleAD>).

Aery cannot be sent out again until she returns to you.","short_description":"Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8214.png","path":8200,"is_keystone":true},"8220":{"id":"8220","key":"TheCalamity","name":"The Calamity","description":"+15 attack damage or +25 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Sorcery<\/pathSorcery> + Domination<\/pathDomination> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8224":{"id":"8224","key":"NullifyingOrb","name":"Nullifying Orb","description":"When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs 40 - 120 magic damage based on level (+0.1 AP<\/scaleAP> and +0.15 bonus AD<\/scaleAD>) for 4s.

Cooldown: 60s","short_description":"Gain a magic damage shield when taken to low health by magic damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8224.png","path":8200,"is_keystone":false},"8226":{"id":"8226","key":"ManaflowBand","name":"Manaflow Band","description":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds","short_description":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8226.png","path":8200,"is_keystone":false},"8229":{"id":"8229","key":"ArcaneComet","name":"Arcane Comet","description":"Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage<\/font><\/lol-uikit-tooltipped-keyword>: 30 - 100 based on level (+0.2 AP<\/scaleAP> and +0.35 bonus AD<\/scaleAD>)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
<\/rules>","short_description":"Damaging a champion with an ability hurls a damaging comet at their location.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8229.png","path":8200,"is_keystone":true},"8230":{"id":"8230","key":"PhaseRush","name":"Phase Rush","description":"Hitting an enemy champion with 3 attacks or separate<\/b> abilities within 4s grants 15 - 40% Move Speed<\/speed> based on level and 75% Slow Resistance.
This is increased to 30 - 60% Move Speed<\/speed> for Melee champions.
Duration: 3s
Cooldown: 10s - 30s","short_description":"Hitting an enemy champion with 3 separate<\/b> attacks or abilities grants a burst of MS<\/lol-uikit-tooltipped-keyword>. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8230.png","path":8200,"is_keystone":true},"8232":{"id":"8232","key":"Waterwalking","name":"Waterwalking","description":"Gain 25 Move Speed<\/speed> and an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.<\/i>
","short_description":"Gain MS<\/lol-uikit-tooltipped-keyword> and AP or AD, adaptive<\/lol-uikit-tooltipped-keyword> in the river.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8232.png","path":8200,"is_keystone":false},"8233":{"id":"8233","key":"AbsoluteFocus","name":"Absolute Focus","description":"While above 70% health, gain an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level).

Grants 1.8 Attack Damage or 3 Ability Power at level 1. ","short_description":"While above 70% health, gain extra adaptive damage<\/lol-uikit-tooltipped-keyword>.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8233.png","path":8200,"is_keystone":false},"8234":{"id":"8234","key":"Celerity","name":"Celerity","description":"All movement bonuses are 7% more effective on you and gain 1% Move Speed<\/speed>.","short_description":"All Move Speed<\/speed> bonuses are 7% more effective on you and gain 1% Move Speed<\/speed>.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8234.png","path":8200,"is_keystone":false},"8236":{"id":"8236","key":"GatheringStorm","name":"Gathering Storm","description":"Every 10 min gain AP or AD, adaptive<\/font><\/lol-uikit-tooltipped-keyword>.

10 min<\/i>: + 8 AP or 5 AD
20 min<\/i>: + 24 AP or 14 AD
30 min<\/i>: + 48 AP or 29 AD
40 min<\/i>: + 80 AP or 48 AD
50 min<\/i>: + 120 AP or 72 AD
60 min<\/i>: + 168 AP or 101 AD
etc...","short_description":"Gain increasing amounts of AD or AP, adaptive<\/lol-uikit-tooltipped-keyword> over the course of the game.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8236.png","path":8200,"is_keystone":false},"8237":{"id":"8237","key":"Scorch","name":"Scorch","description":"Your next damaging ability hit sets champions on fire dealing 15 - 35 bonus magic damage based on level after 1s.

Cooldown: 10s","short_description":"Your first damaging ability hit every 10s burns champions.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8237.png","path":8200,"is_keystone":false},"8242":{"id":"8242","key":"Unflinching","name":"Unflinching","description":"Gain 10% Tenacity and 10% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. ","short_description":"Gain a small amount of tenacity that increases with missing health. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8242.png","path":8400,"is_keystone":false},"8243":{"id":"8243","key":"TheUltimateHat","name":"The Ultimate Hat","description":"Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.","short_description":"Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8243.png","path":8200,"is_keystone":false},"8275":{"id":"8275","key":"NimbusCloak","name":"Nimbus Cloak","description":"After casting a Summoner Spell, gain a Move Speed<\/speed> increase that lasts for 2s and allows you to pass through units.

Increase: 5% - 25% Move Speed<\/speed> based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed<\/speed>). ","short_description":"After casting a Summoner Spell, gain a short Move Speed<\/speed> increase that allows you to pass through units.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8275.png","path":8200,"is_keystone":false},"8299":{"id":"8299","key":"LastStand","name":"Last Stand","description":"Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.","short_description":"Deal more damage to champions while you are low on health.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8299.png","path":8000,"is_keystone":false},"8300":{"id":"8300","key":"Inspiration","name":"Inspiration","description":"","short_description":"Outwit Mere Mortals","thumbnail_image":"","path":0,"is_keystone":false},"8304":{"id":"8304","key":"MagicalFootwear","name":"Magical Footwear","description":"You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed<\/speed>.","short_description":"You get free boots at 12 min but you cannot buy boots before then. Each takedown<\/lol-uikit-tooltipped-keyword> you get makes your boots come 45s sooner.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8304.png","path":8300,"is_keystone":false},"8306":{"id":"8306","key":"HextechFlashtraption","name":"Hextech Flashtraption","description":"While Flash is on cooldown it is replaced by Hexflash<\/i>.

Hexflash<\/i>: Channel for 2s to blink to a new location.

Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.","short_description":"While Flash is on cooldown it is replaced by Hexflash<\/i>.

Hexflash<\/i>: Channel, then blink to a new location.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8306.png","path":8300,"is_keystone":false},"8313":{"id":"8313","key":"PerfectTiming","name":"Perfect Timing","description":"Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.

Stopwatch can be used for a one time 2.5 second Stasis effect.","short_description":"Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time Stasis<\/lol-uikit-tooltipped-keyword> effect.

Each takedown<\/lol-uikit-tooltipped-keyword> you get shortens this timer by 120 seconds.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8313.png","path":8300,"is_keystone":false},"8316":{"id":"8316","key":"MinionDematerializer","name":"Minion Dematerializer","description":"Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.

Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.
","short_description":"Start the game with 3 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8316.png","path":8300,"is_keystone":false},"8318":{"id":"8318","key":"TheRuthlessVisionary","name":"The Ruthless Visionary","description":"+20% Potion and Elixir Duration
+16 attack damage or +27 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Inspiration<\/pathInspiration> + Domination<\/pathDomination> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8319":{"id":"8319","key":"TheStargazer","name":"The Stargazer","description":"+20% Potion and Elixir Duration
+16 attack damage or +27 ability power, adaptive<\/font><\/lol-uikit-tooltipped-keyword>","short_description":"Inspiration<\/pathInspiration> + Sorcery<\/pathSorcery> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8320":{"id":"8320","key":"TheTimeless","name":"The Timeless","description":"+20% Potion and Elixir Duration
+145 Health","short_description":"Inspiration<\/pathInspiration> + Resolve<\/pathResolve> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8321":{"id":"8321","key":"FuturesMarket","name":"Future's Market","description":"You can enter debt to buy items. The amount you can borrow increases over time.

Lending Fee: 50 gold","short_description":"You can enter debt to buy items.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8321.png","path":8300,"is_keystone":false},"8326":{"id":"8326","key":"UnsealedSpellbook","name":"Unsealed Spellbook","description":"Gain a Summoner Shard at 2 min and another every 6 min after (Max 2 shards).

While near the shop, you can exchange 1 Summoner Shard to replace a Summoner Spell with a different one.

Additionally, your Summoner Spell Cooldowns are reduced by 15%.

Smite:<\/i> Buying Smite won't grant access to Smite items
You cannot have two of the same Summoner Spell<\/rules>","short_description":"Exchange Summoner Shards at the shop to change your Summoner Spells during game. Your Summoner Spells have reduced cooldowns.
","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8326.png","path":8300,"is_keystone":true},"8339":{"id":"8339","key":"CelestialBody","name":"Celestial Body","description":"+ 100 Health permanently
- 10% damage to champions and monster until 10 min


<\/hr>
'The greatest legends live on in the stars.'
\u2014Daphna the Dreamer<\/i>","short_description":"+ 100 Health permanently
- 10% damage to champions and monster until 10 min","thumbnail_image":"http:\/\/45.33.31.23\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8339.png","path":8300,"is_keystone":false},"8344":{"id":"8344","key":"TheVirtuoso","name":"The Virtuoso","description":"+20% Potion and Elixir Duration
+20% Attack Speed","short_description":"Inspiration<\/pathInspiration> + Precision<\/pathPrecision> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8345":{"id":"8345","key":"BiscuitDelivery","name":"Biscuit Delivery","description":"Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless:<\/i> Champions without mana restore 12% missing health instead.","short_description":"Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8345.png","path":8300,"is_keystone":false},"8347":{"id":"8347","key":"CosmicInsight","name":"Cosmic Insight","description":"+18<\/attention> Summoner Spell Haste
+10<\/attention> Item Haste","short_description":"+18<\/attention> Summoner Spell Haste
+10<\/attention> Item Haste","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8347.png","path":8300,"is_keystone":false},"8351":{"id":"8351","key":"GlacialAugment","name":"Glacial Augment","description":"Basic attacking a champion slows them for 2s. The slow increases in strength over its duration.
  • Ranged<\/i>: Ranged attacks slow by up to 30% - 40%<\/li>
  • Melee<\/i>: Melee attacks slow by up to 45% - 55%<\/li>
    Slowing a champion with active items shoots a freeze ray through them, freezing the nearby ground for 5s, slowing all units inside by 60%.

    Cooldown: 7-4s per unit","short_description":"Your first attack against an enemy champion slows them (per unit cooldown). Slowing champions with active items shoots a freeze ray at them, creating a lingering slow zone.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8351.png","path":8300,"is_keystone":true},"8352":{"id":"8352","key":"TimeWarpTonic","name":"Time Warp Tonic","description":"Consuming a potion or biscuit grants 50% of its health or mana restoration immediately. In addition, gain 5% Move Speed<\/speed> while under their effects.

    ","short_description":"Potions and biscuits grant some restoration immediately. Gain MS<\/lol-uikit-tooltipped-keyword> while under their effects.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8352.png","path":8300,"is_keystone":false},"8358":{"id":"8358","key":"MasterKey","name":"Prototype: Omnistone","description":"Periodically grants a single use of another random keystone.

    5-3 second cooldown between using a keystone and gaining the next. (9-7 seconds for ranged users)


    After 40 seconds of not using a given keystone, Omnistone will re-roll when you exit champion combat.
    Aftershock is only available to champions who have learned a basic spell that can trigger it.
    Predator is only available to champions who have already purchased boots.
    <\/rules>","short_description":"Periodically grants a single use of another random keystone.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8358.png","path":8300,"is_keystone":false},"8359":{"id":"8359","key":"Kleptomancy","name":"Kleptomancy","description":"After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.

    Only attacks against champions grant you a reward.","short_description":"Loot gold and items from enemy champions by casting spells and auto attacking them.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8359.png","path":8300,"is_keystone":true},"8360":{"id":"8360","key":"UnsealedSpellbook","name":"Unsealed Spellbook","description":"Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins).

    Your first swap becomes available at 6 mins.

    Summoner Spells can only be swapped while out of combat.
    After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.
    Smite damage increases after two Summoner Spell swaps. <\/rules>","short_description":"Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8360.png","path":8300,"is_keystone":false},"8400":{"id":"8400","key":"Resolve","name":"Resolve","description":"","short_description":"Live Forever","thumbnail_image":"","path":0,"is_keystone":false},"8401":{"id":"8401","key":"ShieldBash","name":"Shield Bash","description":"While shielded, gain 1 - 10<\/scaleLevel> Armor and Magic Resist based on Level.

    Whenever you gain a new shield, your next basic attack against a champion deals 5 - 30<\/scaleLevel> (+1.5% Bonus Health)<\/scaleHealth> (+8.5% New Shield Amount)<\/scaleMana> bonus adaptive<\/font><\/lol-uikit-tooltipped-keyword> damage.

    You have up to 2s after the shield expires to use this effect.","short_description":"Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive<\/font><\/lol-uikit-tooltipped-keyword> damage.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8401.png","path":8400,"is_keystone":false},"8410":{"id":"8410","key":"ApproachVelocity","name":"Approach Velocity","description":"Gain 7.5% Move Speed<\/speed> towards nearby enemy champions that are movement impaired. This bonus is increased to 15% Move Speed<\/speed> for any enemy champion that you impair.

    Activation Range for CC from allies: 1000","short_description":"Bonus MS<\/lol-uikit-tooltipped-keyword> towards nearby enemy champions that are movement impaired<\/lol-uikit-tooltipped-keyword>, increased for enemy champions that you impair.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8410.png","path":8300,"is_keystone":false},"8414":{"id":"8414","key":"TheImperiousBehemoth","name":"The Imperious Behemoth","description":"+130 Health","short_description":"Resolve<\/pathResolve> + Precision<\/pathPrecision> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8415":{"id":"8415","key":"TheArcaneColossus","name":"The Arcane Colossus","description":"+130 Health","short_description":"Resolve<\/pathResolve> + Sorcery<\/pathSorcery> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8416":{"id":"8416","key":"TheEnlightenedTitan","name":"The Enlightened Titan","description":"+130 Health","short_description":"Resolve<\/pathResolve> + Inspiration<\/pathInspiration> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8429":{"id":"8429","key":"Conditioning","name":"Conditioning","description":"After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.","short_description":"After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8429.png","path":8400,"is_keystone":false},"8430":{"id":"8430","key":"IronSkin","name":"Iron Skin","description":"Gain +5 Armor.

    Heal effects from consumables, heals for at least 20 health and shields increase your Armor by 5% for 3s.","short_description":"Gain +5 Armor.
    Heals, including consumables, increase your Armor by 5% temporarily.","thumbnail_image":"http:\/\/45.33.31.23\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8430.png","path":8400,"is_keystone":false},"8435":{"id":"8435","key":"MirrorShell","name":"Mirror Shell","description":"Gain +5 Magic Resist.

    Heal effects from consumables, heals for at least 20 health and shields increase your Magic Resist by 5% for 3s. ","short_description":"Gain +5 Magic Resist.
    Heals, including consumables, increase your Magic Resist by 5% temporarily.
    ","thumbnail_image":"http:\/\/45.33.31.23\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8435.png","path":8400,"is_keystone":false},"8437":{"id":"8437","key":"GraspOfTheUndying","name":"Grasp of the Undying","description":"Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health<\/li>
  • Heals you for 2% of your max health<\/li>
  • Permanently increase your health by 5<\/li>
    Ranged Champions:<\/i> Damage, healing, and permanent health gained reduced by 40%.<\/rules>
    ","short_description":"Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8437.png","path":8400,"is_keystone":true},"8439":{"id":"8439","key":"Aftershock","name":"Aftershock","description":"After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

    Damage: 25 - 120 (+8% of your bonus health)
    Cooldown: 20s

    Resistance bonus from Aftershock capped at: 80-150 (based on level)
    ","short_description":"After immobilizing<\/lol-uikit-tooltipped-keyword> an enemy champion gain defenses and later deal a burst of magic damage around you.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8439.png","path":8400,"is_keystone":true},"8444":{"id":"8444","key":"SecondWind","name":"Second Wind","description":"After taking damage from an enemy champion, heal for 4% of your missing health +6 over 10s.","short_description":"After taking damage from an enemy champion heal back some missing health over time. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8444.png","path":8400,"is_keystone":false},"8446":{"id":"8446","key":"Demolish","name":"Demolish","description":"Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s","short_description":"Charge up a powerful attack against a tower while near it.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8446.png","path":8400,"is_keystone":false},"8451":{"id":"8451","key":"Overgrowth","name":"Overgrowth","description":"Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.","short_description":"Gain permanent max health when minions or monsters die near you.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8451.png","path":8400,"is_keystone":false},"8453":{"id":"8453","key":"Revitalize","name":"Revitalize","description":"Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.","short_description":"Gain 5% Heal and Shield Power.

    Heals and shields you cast or receive are 10% stronger on targets below 40% health.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8453.png","path":8400,"is_keystone":false},"8454":{"id":"8454","key":"The Leviathan","name":"The Leviathan","description":"+130 Health","short_description":"Resolve<\/pathResolve> + Domination<\/pathDomination> Set Bonus<\/pathBonus>","thumbnail_image":"","path":0,"is_keystone":false},"8463":{"id":"8463","key":"FontOfLife","name":"Font of Life","description":"Impairing the movement of an enemy champion marks them for 4s.

    Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s. ","short_description":"Impairing<\/lol-uikit-tooltipped-keyword> the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8463.png","path":8400,"is_keystone":false},"8465":{"id":"8465","key":"Guardian","name":"Guardian","description":"Guard<\/i> allies within 350 units of you, and allies you target with spells for 2.5s. While Guarding<\/i>, if you or the ally take more than a small amount of damage over the duration of the Guard<\/i>, both of you gain a shield for 1.5s.

    Cooldown: 70 - 40<\/scaleLevel> seconds
    Shield: 70 - 150<\/scaleLevel> + 15%<\/scaleAP> of your ability power + 9%<\/scalehealth> of your bonus health
    Proc Threshold: 90 - 250<\/scaleLevel> postmitigation damage","short_description":"Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8465.png","path":8400,"is_keystone":true},"8472":{"id":"8472","key":"Chrysalis","name":"Chrysalis","description":"Start the game with an extra 50 health. At 4 takedowns, consume that health to gain an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of 9 Attack Damage or 15 Ability Power.","short_description":"Start the game with an extra 50 health. At 4 takedowns, consume that health to gain an adaptive<\/font><\/lol-uikit-tooltipped-keyword> bonus of 9 Attack Damage or 15 Ability Power.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8472.png","path":8400,"is_keystone":false},"8473":{"id":"8473","key":"BonePlating","name":"Bone Plating","description":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s","short_description":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/8473.png","path":8400,"is_keystone":false},"9101":{"id":"9101","key":"Overheal","name":"Overheal","description":"Excess healing on you becomes a shield, for up to 10 (+10% Max Health)<\/scaleHealth>.

    Shield is built up from 20 to 100% of excess healing from yourself or any ally.","short_description":"Excess healing on you becomes a shield.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/9101.png","path":8000,"is_keystone":false},"9103":{"id":"9103","key":"LegendBloodline","name":"Legend: Bloodline","description":"Gain 0.6% lifesteal for every Legend<\/i> stack (max 15 stacks<\/statGood>).

    Earn progress toward Legend<\/i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","short_description":"Takedowns<\/lol-uikit-tooltipped-keyword> on enemies grant permanent Lifesteal<\/b>. Weaker earlier but stronger later game than other Legend Runes.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/9103.png","path":8000,"is_keystone":false},"9104":{"id":"9104","key":"LegendAlacrity","name":"Legend: Alacrity","description":"Gain 3% attack speed plus an additional 1.5% for every Legend<\/i> stack (max 10 stacks<\/statGood>).

    Earn progress toward Legend<\/i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","short_description":"Takedowns<\/lol-uikit-tooltipped-keyword> on enemies grant permanent Attack Speed<\/b>. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/9104.png","path":8000,"is_keystone":false},"9105":{"id":"9105","key":"LegendTenacity","name":"Legend: Tenacity","description":"Gain 5% tenacity plus an additional 2.5% for every Legend<\/i> stack (max 10 stacks<\/statGood>).

    Earn progress toward Legend<\/i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","short_description":"Takedowns<\/lol-uikit-tooltipped-keyword> on enemies grant permanent Tenacity<\/b>. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/9105.png","path":8000,"is_keystone":false},"9111":{"id":"9111","key":"Triumph","name":"Triumph","description":"Takedowns restore 12% of your missing health and grant an additional 20 gold.



    'The most dangerous game brings the greatest glory.'
    \u2014Noxian Reckoner<\/i>","short_description":"Takedowns<\/lol-uikit-tooltipped-keyword> restore 12% of your missing health and grant an additional 20 gold. ","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/9111.png","path":8000,"is_keystone":false},"9923":{"id":"9923","key":"HailOfBlades","name":"Hail of Blades","description":"Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.

    No more than 3s can elapse between attacks or this effect will end.

    Cooldown: 12s.

    Attack resets increase the attack limit by 1.
    Allows you to temporarily exceed the attack speed limit.<\/rules>","short_description":"Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.","thumbnail_image":"https:\/\/www.proguides.com\/public\/media\/rlocal\/rune\/reforged\/thumbnail\/9923.png","path":8100,"is_keystone":true}}