Current Patch: 9.3
Patch Impact Rating: High
7 Feb

Patch 9.3 Analytical Tier Lists

Welcome to the first mid-patch tier list and meta update video!

Aatrox
Akali
Camille
Cassiopeia
Irelia
Cloak of Agility
Infinity Edge
Essence Reaver
Spear of Shojin
Stormrazor
Phantom Dancer
Kircheis Shard
Zeal
Rapid Firecannon
Runaan's Hurricane
Statikk Shiv
Last Whisper
Lord Dominik's Regards
Mortal Reminder
Lissandra
Sion
Zyra

Aatrox (Nerfed) - Health regen increased. Aatrox no longer heals off damage to non-champions. E no longer stores charges but cools down faster than it previously charged.

Akali (Nerfed) - Health regen increased. Q no longer heals. Turrets reveal Akali through Shroud. W cooldown increased late.

Camille (Nerfed) - E no longer stuns minions or monsters.

Cassiopeia (Nerfed) - Q base damage decreased late; ratio increased. W damage reduced late, cost increased late.

Irelia (Changed) - Health growth and armor increased. Passive stack cap increased; stacks grant attack speed instead of damage; max stack bonus grants damage instead of attack speed. Q bonus minion damage increased. W reduces more physical damage but no longer reduces magic damage.

Cloak of Agility (Added) - Cost: 800 gold; Critical Strike Chance: 20%

Infinity Edge (Changed) - Increases critical strike damage instead of partially converting crits to true damage. Grants critical strike chance instead of doubling crit chance from other sources.

Essence Reaver (Changed) - Now grants critical strike chance. No longer grants base mana or Essence Flare.

Spear of Shojin (Added) - Grants attack damage, health, cooldown reduction, and Awakened Dragon (renamed Essence Flare).

Stormrazor (Changed) - Now amplifies your energized effects and causes them to slow the target. No longer grants a guaranteed critical strike after not basic attacking for a few seconds.

Phantom Dancer (Changed) - Now grants a shield at low health but no longer decreases damage from the last champion you hit. Spectral Waltz now triggers on attack rather than proximity to an enemy champion.

Kircheis Shard (Buffed) - Total Cost: 800 gold ⇒ 600 gold

Zeal (Buffed) - Total Cost: 1300 gold ⇒ 1200 gold

Rapid Firecannon (Nerfed) - Critical Strike Chance: 30% ⇒ 25%

Runaan's Hurricane (Nerfed) - Critical Strike Chance: 30% ⇒ 25%

Statikk Shiv (Changed) - Attack Speed: 35% ⇒ 40% Critical Strike Chance: 30% ⇒ 25%

Last Whisper (Buffed) - Cost increased. Attack damage and armor penetration increased.

Lord Dominik's Regards (Buffed) - Attack Damage: 40 ⇒ 45

Mortal Reminder (Buffed) - Attack Damage: 40 ⇒ 45

Lissandra (Nerfed) - Q cost increased late. E damage decreased late.

Sion (Nerfed) - Q damage decreased. W cooldown increased early.

Zyra (Nerfed) - Plant damage decreased.

25 Jan

Patch 9.2 Update

Welcome to the first ranked patch of Season 9! There are tons of balance changes and a new champion: Sylas.

Sylas
Aatrox
Aurelion Sol
Brand
Cassiopeia
Galio
Irelia
Jarvan IV
Jax
Kassadin
Kayn
Neeko
Ornn
Rakan
Shyvana
Tahm Kench
Urgot
Volibear
Yorick
Zyra
Evelynn
Kled
Oblivion Orb
Morellonomicon
Sunfire Cape
Overheal
Legend: Bloodline
Cut Down

Sylas (Added) - Sylas, the Unshackled, will break out during patch 9.2!

Aatrox (Nerfed) - Q damage ratio decreased. E recharge time increased.

Aurelion Sol (Buffed) - Q recast time reduced; stun duration shorter if recast quickly, longer for big stars.

Brand (Nerfed) - Passive damage over time decreased.

Cassiopeia (Nerfed) - W cooldown increased late; damage decreased late.

Galio (Nerfed) - Q damage decreased, cost increased. E damage decreased early.

Irelia (Changed) - Passive bonus damage vs shields removed. Q deals bonus damage to minions instead of double damage. R duration decreased late; damage increased; slow increased; no longer disarms.

Jarvan IV (Buffed) - E attack speed increased.

Jax (Nerfed) - Attack damage decreased. Q damage decreased early.

Kassadin (Nerfed) - Armor decreased.

Kayn (Buffed) - Transformation rules are smoother and more intuitive.

Neeko (Nerfed) - W clone, haste duration increased; clone travels in target direction rather than pathing to target location. R no longer slows but Neeko lands faster after jumping.

Ornn (Buffed) - Health and armor increased.

Rakan (Nerfed) - Armor decreased. W dash speed decreased but activates faster upon reaching the destination.

Shyvana (Buffed) - Passive bonus damage to dragons increased. E mark damage increased.

Tahm Kench (Nerfed) - Allies in combat with champions can no longer jump into R.

Urgot (Nerfed) - Armor decreased. Q cost increased. W cooldown increased early.

Volibear (Buffed) - E bonus damage vs dashing/airborne targets changed to max health. R ratio increased; on-cast lightning happens faster; lightning now bounces instantly.

Yorick (Buffed) - The Maiden now follows Yorick when he leaves lane. Maiden health scales better with game time. Graves spawn faster late. Mist Walkers and the Maiden no longer deal less damage when far from Yorick.

Zyra (Nerfed) - Mana regen decreased.

Evelynn (Changed) - Quality of life changes and fixes.

Kled (Changed) - This one actually went live last patch, but we figured it's still worth a mention!

Oblivion Orb (Nerfed) - Cost increased, ability power decreased.

Morellonomicon (Nerfed) - Ability power decreased.

Sunfire Cape (Buffed) - Cost decreased.

Overheal (Buffed) - Ally healing grants less shielding; self-healing grants more shielding late. Shield decays gradually instead of immediately.

Legend: Bloodline (Changed) - Lifesteal per stack decreased; max stacks doubled.

Cut Down (Nerfed) - Adaptive stats decreased.

10 Jan

Patch 9.1 Update

Welcome to the first patch of the new season! Basically Ornn got buffed.

Kalista
Ornn
Sejuani
Jinx
Jayce
Katarina
Nasus
Sivir
Vayne
Xayah
Zyra
Ashe
Hail of Blades
Celerity
Shield Bash

Kalista (Buffed) - Base AD, AD growth, attack speed growth increased; Q damage increased.W Oathsworn AD bonus removed. E deals half damage to epic monsters.

Ornn (Buffed) - Base durability increased. Ornn's items upgrade at level 13 (2 max); he can upgrade one ally's item per level at level 14+. More upgrades added. Q cost, damage, slow decreased. W doesn't shield but makes Ornn unstoppable. R slow, knockup decreased.

Sejuani (Buffed) - Base durability increased. Passive grants fewer stats but lasts longer. Q damage increased. W second damage increased but slow falls off immediately. E deals more damage but range and stun decreased.

Jinx (Buffed) - W cast time now scales with attack speed.

Jayce (Buffed) - Q+E combo can now be buffered.

Katarina (Buffed) - E teleports immediately; cast time now entirely post-teleport. Hextech Gunblade's active can be buffered.

Nasus (Buffed) - Q stacks from large kills increased.

Sivir (Buffed) - Champion hits don't reduce Q's damage.

Vayne (Buffed) - Q cooldown halved while R is active.

Xayah (Buffed) - E root duration increased.

Zyra (Buffed) - Q+W and E+W combos can now be buffered.

Ashe (Buffed) - E grants assists if enemies were previously unseen.

Hail of Blades (Changed) - Attack speed bonus higher early; lower late. Attack resets no longer consume a stack.

Celerity (Buffed) - Movement speed bonus multiplier increased.

Shield Bash (Buffed) - Damage increased.

19 Dec

Patch 8.24b

Tons of balance changes coming to champions in every role.

Akali
Pyke
Caitlyn
Corki
Singed
Tristana
Varus
Warwick
Alistar
Cassiopeia
Kassadin
Neeko
Forbidden Idol
Tiamat
Zeke's Convergence

Akali (Changed) - Various changes to Akali's shroud have been made making more counterplay possible. To counteract these changes the shroud nerfs from Patch 8.24a have been reverted.

Pyke (Nerfed) - Pyke's base magic resist growth, Q, and R have been nerfed. These changes are aimed at mid lane Pyke.

Caitlyn (Buffed) - Caitlyn's Q's base damage has been increased and her R's range has been standardized at all ranks.

Corki (Buffed) - Corki's R's base damage has been increased.

Singed (Buffed) - Singed's base health and E have been buffed.

Tristana (Buffed) - Tristana's E has been buffed.

Varus (Buffed) - Varus's W and R have been buffed.

Warwick (Buffed) - Warwick's base attack damage has been increased to counteract the Tiamat nerfs.

Alistar (Nerfed) - Alistar's E has been nerfed.

Cassiopeia (Nerfed) - Cassiopeia's Q has had it's mana cost increased and base damage reduced.

Kassadin (Nerfed) - Kassadin's base health regen has been reduced.

Neeko (Nerfed) - Neeko's Q damage has been reduced.

Forbidden Idol (Buffed) - Support items that build out of Forbidden Idol have been buffed.

Tiamat (Nerfed) - Tiamat's total cost has been increased. Ravenous and Titanic Hydra's costs are unchanged.

Zeke's Convergence (Nerfed) - Zeke's Convergences's Conduit burn passive has had it's damage reduced.

Winrates & Availability by Roles – Patch 9.3

Top Lane
Pantheon
Win Rate: 59.57%
Availability:
High
Wukong
Win Rate: 53.93%
Availability:
High
Yasuo
Win Rate: 53.13%
Availability:
Low
Jungle
Nunu & Willump
Win Rate: 56.26%
Availability:
High
Shaco
Win Rate: 54.52%
Availability:
Neutral
Rammus
Win Rate: 53.51%
Availability:
High
Mid Lane
Cassiopeia
Win Rate: 56.77%
Availability:
High
Kassadin
Win Rate: 54.96%
Availability:
Neutral
Zilean
Win Rate: 54.58%
Availability:
High
AD Carry
Jinx
Win Rate: 54.74%
Availability:
Neutral
Sivir
Win Rate: 53.89%
Availability:
Neutral
Ashe
Win Rate: 53.65%
Availability:
High
Support
Sona
Win Rate: 54.63%
Availability:
Neutral
Blitzcrank
Win Rate: 52.99%
Availability:
Neutral
Xerath
Win Rate: 52.54%
Availability:
High
ProGuides Ranking - Top Lane Close
Pantheon
Win Rate: 59.57%
Availability:
High
Wukong
Win Rate: 53.93%
Availability:
High
Yasuo
Win Rate: 53.13%
Availability:
Low
Viktor
Win Rate: 52.42%
Availability:
High
Teemo
Win Rate: 51.98%
Availability:
High
Yorick
Win Rate: 51.68%
Availability:
Neutral
Jax
Win Rate: 51.35%
Availability:
Low
Urgot
Win Rate: 51.17%
Availability:
Neutral
Sion
Win Rate: 51.10%
Availability:
High
Camille
Win Rate: 51.06%
Availability:
High
Malphite
Win Rate: 51.00%
Availability:
High
Vladimir
Win Rate: 50.87%
Availability:
Low
Kennen
Win Rate: 50.38%
Availability:
High
Darius
Win Rate: 50.28%
Availability:
Low
Jayce
Win Rate: 50.22%
Availability:
High
Nasus
Win Rate: 50.17%
Availability:
Neutral
Rengar
Win Rate: 50.03%
Availability:
Neutral
Garen
Win Rate: 49.96%
Availability:
High
Riven
Win Rate: 49.88%
Availability:
Neutral
Kled
Win Rate: 49.62%
Availability:
High
ProGuides Ranking - Jungle Close
Nunu & Willump
Win Rate: 56.26%
Availability:
High
Shaco
Win Rate: 54.52%
Availability:
Neutral
Rammus
Win Rate: 53.51%
Availability:
High
Udyr
Win Rate: 53.44%
Availability:
Neutral
Ivern
Win Rate: 53.03%
Availability:
High
Rengar
Win Rate: 52.76%
Availability:
Neutral
Amumu
Win Rate: 52.34%
Availability:
High
Jarvan IV
Win Rate: 52.10%
Availability:
Neutral
Vi
Win Rate: 52.02%
Availability:
High
Zac
Win Rate: 51.72%
Availability:
High
Volibear
Win Rate: 51.50%
Availability:
High
Kha'Zix
Win Rate: 51.41%
Availability:
Low
Kayn
Win Rate: 51.13%
Availability:
Neutral
Twitch
Win Rate: 50.80%
Availability:
High
Warwick
Win Rate: 50.68%
Availability:
High
Evelynn
Win Rate: 50.63%
Availability:
Neutral
Master Yi
Win Rate: 50.48%
Availability:
Neutral
Kindred
Win Rate: 50.33%
Availability:
High
Nidalee
Win Rate: 48.94%
Availability:
High
Shyvana
Win Rate: 48.18%
Availability:
High
ProGuides Ranking - Mid Lane Close
Cassiopeia
Win Rate: 56.77%
Availability:
High
Kassadin
Win Rate: 54.96%
Availability:
Neutral
Zilean
Win Rate: 54.58%
Availability:
High
Fizz
Win Rate: 54.25%
Availability:
Neutral
Neeko
Win Rate: 53.44%
Availability:
High
Ahri
Win Rate: 52.75%
Availability:
Neutral
Veigar
Win Rate: 52.47%
Availability:
High
Vel'Koz
Win Rate: 52.32%
Availability:
High
Malzahar
Win Rate: 51.95%
Availability:
Neutral
Yasuo
Win Rate: 51.75%
Availability:
Low
Talon
Win Rate: 51.71%
Availability:
High
Lux
Win Rate: 51.70%
Availability:
High
Vladimir
Win Rate: 51.35%
Availability:
Low
Karthus
Win Rate: 51.29%
Availability:
Low
Diana
Win Rate: 51.23%
Availability:
High
Katarina
Win Rate: 50.74%
Availability:
High
Zed
Win Rate: 50.69%
Availability:
Low
Annie
Win Rate: 50.60%
Availability:
High
Lissandra
Win Rate: 49.98%
Availability:
Neutral
Anivia
Win Rate: 49.56%
Availability:
High
ProGuides Ranking - AD Carry Close
Jinx
Win Rate: 54.74%
Availability:
Neutral
Sivir
Win Rate: 53.89%
Availability:
Neutral
Ashe
Win Rate: 53.65%
Availability:
High
Miss Fortune
Win Rate: 53.00%
Availability:
High
Vayne
Win Rate: 52.07%
Availability:
Low
Twitch
Win Rate: 50.69%
Availability:
High
Lucian
Win Rate: 50.33%
Availability:
Low
Draven
Win Rate: 50.10%
Availability:
Low
Caitlyn
Win Rate: 49.98%
Availability:
Low
Xayah
Win Rate: 48.70%
Availability:
High
Tristana
Win Rate: 48.57%
Availability:
Neutral
Ezreal
Win Rate: 48.48%
Availability:
Neutral
Jhin
Win Rate: 48.41%
Availability:
Neutral
Kai'Sa
Win Rate: 45.87%
Availability:
Neutral
ProGuides Ranking - Support Close
Sona
Win Rate: 54.63%
Availability:
Neutral
Blitzcrank
Win Rate: 52.99%
Availability:
Neutral
Xerath
Win Rate: 52.54%
Availability:
High
Zilean
Win Rate: 52.50%
Availability:
High
Fiddlesticks
Win Rate: 52.23%
Availability:
High
Nami
Win Rate: 52.07%
Availability:
Neutral
Leona
Win Rate: 51.71%
Availability:
Neutral
Janna
Win Rate: 51.68%
Availability:
Neutral
Soraka
Win Rate: 51.43%
Availability:
Neutral
Brand
Win Rate: 51.27%
Availability:
Neutral
Lux
Win Rate: 51.13%
Availability:
High
Vel'Koz
Win Rate: 51.13%
Availability:
High
Thresh
Win Rate: 51.08%
Availability:
Low
Braum
Win Rate: 50.28%
Availability:
High
Bard
Win Rate: 50.08%
Availability:
High
Morgana
Win Rate: 49.65%
Availability:
Low
Lulu
Win Rate: 48.81%
Availability:
Neutral
Pyke
Win Rate: 48.66%
Availability:
Low
Alistar
Win Rate: 48.62%
Availability:
Neutral
Zyra
Win Rate: 48.54%
Availability:
Neutral